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Closed Unassigned: Removal of Emit for use in Unity3d [25432]

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Hi I use Unity3d for development. Unity3d is a c# mono solution for cross platform games. I am currently using a really old version of JsonFX (1.4) because It works across all platforms. It works because it does not make use of Reflection.Emit.

Is there any way you can produce a variant that does not use Reflection.Emit ?
Comments: There already is

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