Hi I use Unity3d for development. Unity3d is a c# mono solution for cross platform games. I am currently using a really old version of JsonFX (1.4) because It works across all platforms. It works because it does not make use of Reflection.Emit.
Is there any way you can produce a variant that does not use Reflection.Emit ?
Comments: There already is
Is there any way you can produce a variant that does not use Reflection.Emit ?
Comments: There already is